HBM Reviews: Castlevania: Lords of Shadow 2

"Blood is everything"
Do you remember Castlevania: Lords of Shadow? Yeah, one of the most frustrating games I've ever played. It's probably one of the only games I've played where the story was more engaging than the gameplay. However, Lords of Shadow 2 seemed to promise to fix the frustration factor, making a much better game than it's predecessor.. Did it succeed? Well, let's find out. (WARNING: SPOILERS FOR LORDS OF SHADOW)

The game takes place sometime after the epilogue of Lords of Shadow, and Gabriel Belmont, now known as Dracula, has to prevent the return of Satan after the events of the previous game. To motivate him, Zobek promises to personally kill Dracula if he can prevent Satan's return by killing all his acolytes. During this journey, Dracula also has to deal with visions of his castle appearing and trying to prevent him from escaping.

The gameplay is generally the same as LoS1, with some minor tweaks. You can regain health by performing a special kill on an enemy when their health is low enough. In certain parts of the game, you have to sneak by enemies to advance, either by throwing bats at them, possessing them, or turning into a rat to sneak by. Also, the game takes on a bit more of a "Metroivania" style, meaning you can return to areas you have previously been to using new skills to find extras or new paths.

The frustration level is, thankfully, vastly reduced from LoS1. There are a few parts that are still disappointing or underwhelming compared to how you would think they would go. Other than that, this is a very solid game, much better than LoS1.

HBM, signing out.

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