HBM Reviews: South Park: The Stick of Truth

"An epic quest to become... cool."
So, this took a while. This game was supposed to come out late 2012, but got delayed because of various bullshit. Has South Park: Stick of Truth managed to live up to the hype? Let's find out.

You play as the New Kid who just moved into town, just as the kids are laying a fantasy-RPG-type game, with Cartman's group as the humans, and Kyle's group as the elves, and a battle to control the Stick of Truth. You have to perform various quests, such as escaping a UFO, recruiting various kids to your army, and stopping a government conspiracy, in your quest to recover the Stick.

The game's battle system is your typical turn-based RPG combat. You have to time buttons presses and controls stick rotations to successfully perform an attack or skill. You can use either a close-range or long-range weapon, a special skill which uses up PP, a spell which takes up Mana, summons that can be used once per day each, and items to restore your stats or inflict status effects. The various status effects include Bleeding (take damage each turn), Grossed Out (unable to heal, vomits every turn), Screwed (kind of like a death timer), and Burning (Lit on fire). You also have various allies who can use their own abilities.

There's a large amount of South Park inside references in the game, and the game has a large amount of characters, especially considering the size of the world. You can make friends with almost every named character in the game on Facebook by performing various quests, or just talking to them. The buildings play music that was played in the show as BGM. It's probably the best South Park experience we could have asked for.

All in all, while Stick of Truth is a good game, it definitely doesn't live up to the hype. I still recommend it as at least a rental.

HBM, signing out.

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